State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Cartoon Fantasy Games on iOS in Chile for Q2 2022

Explore the performance of the top 5 cartoon fantasy games on iOS in Chile during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 Cartoon Fantasy Games on iOS in Chile for Q2 2022

During the second quarter of 2022, the top cartoon fantasy games on iOS in Chile showed varied performance in terms of downloads, revenue, and active users. Here is a detailed look at the trends for the top 5 games, based on data from Sensor Tower.

Candy Crush Saga

Weekly Revenue: This game saw a steady increase in weekly revenue, starting at around $25K at the end of March and peaking at approximately $38K in late May. The quarter ended with a slight decrease to about $31K.

Weekly Downloads: Downloads initially hovered around 3K and saw a gradual increase, reaching nearly 4K by the end of June.

Weekly Active Users: Active users showed a consistent upward trend, starting from about 36K in late March and growing to approximately 39K by the end of the quarter.

Pokémon GO

Weekly Revenue: Pokémon GO experienced significant fluctuations in revenue, starting at $6.4K and peaking impressively at about $48K in late May. The quarter concluded with revenue around $8.8K.

Weekly Downloads: Downloads remained relatively stable, starting at around 2K and fluctuating slightly to end the quarter at approximately 2.5K.

Weekly Active Users: Active user numbers demonstrated a steady increase from about 80K at the start of the quarter to nearly 100K by the end of June.

Candy Crush Soda Saga

Weekly Revenue: Revenue for this game remained relatively stable, with minor fluctuations. It started the quarter at around $6.6K, peaked at approximately $7.2K in mid-May, and dropped to about $5.1K by the end of June.

Weekly Downloads: Downloads showed a slight increase, starting at around 700 and reaching nearly 900 by the end of the quarter.

Weekly Active Users: Active users were fairly consistent, starting at around 16.7K and ending the quarter with approximately 17K.

Toon Blast

Weekly Revenue: Revenue for Toon Blast saw a gradual increase, starting at around $3K and peaking at approximately $4.1K in early June. The quarter ended with revenue around $3.7K.

Weekly Downloads: Downloads displayed an upward trend, starting at about 425 and reaching nearly 640 by the end of May, before stabilizing around 570 by the end of June.

Weekly Active Users: Active users saw a consistent rise, starting at about 4.9K and reaching approximately 5.5K by the end of the quarter.

Toy Blast

Weekly Revenue: Toy Blast's revenue showed some fluctuation, starting at around $3.2K and peaking at about $4.1K in mid-June, before dropping to approximately $2.8K by the end of the quarter.

Weekly Downloads: Downloads began at a low 18 and showed significant growth, reaching about 308 by early June and stabilizing around 283 by the end of the quarter.

Weekly Active Users: Active users started at around 5.5K and peaked at approximately 6.8K in mid-May, ending the quarter with about 5.8K.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022